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On another planet in the distant past, a Gelfling embarks on a quest to find the missing shard of a magical crystal and restore order to his world, before the grotesque race of Skeksis find and use the crystal for evil.
A group of friends vacation at a house that’s connected to a dark past.
It is 2020 and the impending apocalypse is inevitable. Due to a rapidly growing Black Hole headed straight for the sun, Earth begins to fall into darkness, waves rise above Los Angeles, Paris is rocked by extreme earthquakes and Japan is crumbling. Governments around the world race to build massive space arks for the lucky few who will escape Earth’s tragic fate, though billions of people will be left behind. At the same time in the ruins of a Mayan temple a solution is discovered: 12 ancient skulls, that when brought together can stop the destruction. A team of scientists set out to find the hidden skulls and rescue mankind from imminent destruction.
Blue collar childhood buddies Frank, Swaino and Packie – deeply bonded over Frank’s daughter Crystal, who they helped raise – meet off-hours one night in Frank’s out-of-the-way repair shop under cloudy circumstances that only Frank seems to have a handle on. Enter Chad, a rich, college jock, whose arrival ignites a long-simmering resentment that sets this dark, twisty drama on its breathless course.
Mariposa and her furry friend Zee returns in Barbie: Mariposa & the Fairy Princess. In this magical adventure, Mariposa becomes the Royal Ambassador of Flutterfield, and is sent to bring peace between her fairy land and their rivals, the Crystal Fairies of Shimmervale. While Mariposa doesn’t make a great first impression on the King, she becomes fast friends with his shy daughter, Princess Catania. However, a misunderstanding causes Mariposa to be banished from their fairy land. As Mariposa and Zee returns to Flutterfield, they encounter a dark fairy on her way to destroy Shimmervale. Mariposa rushes back and helps Princess Catania to save their fairy land and together, the two girls prove that the best way to make a friend, is to be a friend.
Three different stories come to life in this sequel to the hit animated Disney adventure. Explorer Milo Thatch, his new sweetheart, Queen Kida, and the rest of the team are preparing to rebuild the underwater city. But trouble crops up. Harnessing the power of the crystal of Atlantis, the adventurers set out to defend their kingdom against dark forces that threaten from sand, sea and snow.
Twenty-three years after her hooker mother tried to kill her in the womb Helen remains damaged psychological goods. A mindset that gets worse when she suffers a traumatic head injury in an accident. Awakening in hospital, it’s discovered Helen has a tumour growth in her brain causing her to experience dark visions, disembodied voices and the omnipresence of a strange young woman. Soon, lost in a walking nightmare, in which nothing is what it seems, and her vicious actions barely remembered, it becomes crystal clear that whatever is inside her cracked psyche will stop at nothing to get out.
Crystal, the girlfriend of Roman, Jeremiah’s American boss whom he kidnaps. As Jeremiah’s plans fail, Roman sends Bill, a psychopathic hitman after them. Crystal and Jeremiah tread the dangerous path of a love on the run. But as they run farther and as they fall deeper, a dark secret burns even stronger.
After the catastrophic Dark Wave damaged every faster-than-light crystal, leaving thousands of ships stranded and drifting, a small salvage vessel arrives at a spaceship graveyard. But the crew soon discover that not everything on this Drift is dead, and as the objective changes from salvage to survival, it emerges that one crew member has a secret agenda…